Monday, March 30, 2009

Apple Ads Breathe New Life Into Online Creativity


The ads, for Apple's Leopard operating system and its "Mac vs. PC" campaign, started showing up in spring 2008 in the form of synched ad banners running on NYtimes.com. In the fall, they started running on sites such as Yahoo Games, where iPhone ads appeared to interact with the content of the page -- game play got so intense it "busted" the navigation bar of the page on which the ad appeared. It was enough to inspire what is perhaps the ultimate reward for compelling advertising: consumer distribution. Fans of the "Mac vs. PC" creative on NYtimes.com, for example, captured videos of the ads' animation and uploaded them to YouTube where, collectively, they got tens of thousands of more views.

Apple and Media Arts Lab weren't the first to use such tactics. Synched banners have been around for years -- an early version of an Applebee's ad ran on iVillage a few years ago. And last summer Nintendo ran a trailer on YouTube for Wii's "Warioland" game, in which the game's action busted up the entire page's navigation (the game has received 5.2 million views on the video-sharing site). But with Apple, creativity has been a consistent theme in all its web ads. And let's not forget it was only a year ago -- in this same issue -- that Ad Age wrote about the brand's paltry investment in online ads.

"Most online advertising still feels like it is a result of a conversation about click rates and the tactics of grabbing attention through gimmicks, as if tricking people to engage is a measure of true success," Mr. Clow told Ad Age via e-mail recently. "But I believe creativity should be our filter. I want to see artists and idea people find more influence in this space."

Saving online ads
His point of view has been gaining steam lately. The "semi-nowhere" remark last year was a prologue to the recent conversation about the dearth of online ad creativity. That discussion itself lies within a larger debate: Can online advertising, a once-promising medium whose momentum has slowed, be saved?

WORK

Rich-media ads with a twist tout the iPhone as a gaming device: When the user tilts the device, the web page's navigation bar follows along.

When the web was conceived as a potential marketing medium, it had little to offer besides two-way interaction via the mouse and, thus, the click was born as a proxy for effectiveness.

The conversation about clicks is not a pretty one these days -- fewer than 0.1% of display ads are clicked on, according to ComScore. And bemoaning dropping click-through rates as a sign display ads are dying is a big part of the problem.

"Simply put, we need a creative renaissance in interactive advertising," Randy Rothenberg, CEO of the Interactive Advertising Bureau, challenged the industry at his association's recent annual meeting. "Because of our direct-response heritage, we've toiled under the tyranny of the click for too long. ... We simply have got to emerge from under the shadow of our technological wizardry and start paying attention to the power of great creativity."

Engagement is possible

Catherine Spurway,VP-strategy and marketing at PointRoll, said about 6% of users who see PointRoll-served ads interact with them, whether by mousing over them for at least a few seconds or performing some sort of activity within the ad unit, showing that when creative is good and engaging, people will engage with it. Online isn't passive, she said, and "people should be able to engage with advertising the way they do the rest of the net."

Figuring out how to "let emotional ideas live naturally" is still something most brands struggle with, Mr. Clow said. In his mind, it's not just about embracing the rational utilities of this space -- search, information and functionality -- something most brands are still trying to figure out. It's also about creating desirable content that works for the audience and the environment.

"That is the stuff that gets discovered and posted on YouTube," he said. "Because when you lead with being surprising or fun, people will pass your ideas around. But if brands force themselves into the wrong spaces, they will be called out or ignored."

Milky Way: Uzar Gider!
























Zaman zaman Out-Of-Home Advertising'in en eğlenceli örnekleri ambient kanalında çıkıyor... İçindeki karamelli akışkan kısmıyla Milky Way, çikolata dünyasının sevilen bar çikolatalarından.... Yiyene bol haz veren çikolata, içindeki akışkan kısmın ne kadar çok uzadığı göstermek için sinemalar ve alışveriş merkezleri otoparkları gibi alanlardaki bantlarda yerini almış... Ne kadar uzarsa, o kadar keyifle yenilir, tadına doyum olmaz... Milky way yemenin hazzı uzar gider, insanı sarar...

Ray-Ban Renkten Renge Girdi!

2009 İlk Bahar-Yaz modasında Ray-Ban bukalemundan esinlendi... Viral-Reklam çalışmalarında da bukalemun konseptini kullanan Ray-Ban, viralini izleyenler bukalameunun haline acıyor. Bukalemun kendini bir renge daha bir renge/ortama yeni adapte etmişken, ardı ardına gelen rengarenk Ray-Ban'lerle şaşkına dönüyor dönüyor... Bukalemunun doğası şaşıyor... Yine " Never Hide" konseptiyle sunulan reklam acaba "Doğayı Şaşırt!" ya da " Doğanı renklendir" gibi bir konseptle sunulsaymış daha mı iyi olurmuş bilemedim...


İtinayla Gökyüzü Kıvamında Renklendirilir!



Bir boya markasaysanız, boyanızın kimyasal madde içermedğine ve doğal olduğuna insanları ikna etmeniz gerekir. İşte bu dertten muzdarip bir boya markası bu soruna kökten, esprili bir gözüm getirmiş... Boyamız o kadar doğal ki, evinizi gökyüzünün doğal tonlarında, tıpkı gökyüzü kıvamında renkledirir demiş...

Thursday, March 26, 2009

Speck outs Fitted cases for iPod touch 2G, nano 4G

Speck Products has revealed further details of its new Fitted hard shell cases for the second-generation iPod touch and fourth-generation iPod nano. Similar in design to the company’s Fitted cases for iPhone 3G and originally announced in January, the two-piece, snap-together cases feature either a fabric- or vinyl-wrapped outer finish and cutouts for full access to all ports and controls. The iPod nano 4G models also feature a clear hard shell front with a Click Wheel opening.

Both models will be available in two separate lines—the vinyl-wrapped Fitted Totally collection and the Fitted Haberdashery collection. The Fitted Totally collection will be available at Toys “R” Us stores and will come in aqua and purple for the iPod nano 4G and white/pink, black/grey and purple for the iPod touch 2G, while the fabric-based Haberdashery collection will be available in black pinstripe, tan houndstooth, and black and white plaid, at both Target stores and Speck’s website. All Fitted cases for the iPod touch 2G and iPod nano 4G will be available in April and will sell for $30.

Şimdi Milli Takımı Destekleme Zamanı!

2010 Afrika Dünya Futbol Şampiyonası için hazırlanan reklam filmleri birer birer yayına girmeye başladı... Bu yıl yapılan reklam filmlerinin daha esprili, sert ve zeki bir dili olduğu kesin.
Milli Takım Ana Sponsoru Türk Telekom'un Afrika'lı çocuklardan kurduğu milli takımlı reklam filmi çok ses getirdi. Marka ajans değiştirmesine rağmen, geçtiğimiz yıl reklamlarında yer verdiği Semih esprisine bu yıl da devam ediyor. Şimdiye kadar duygusal filmler izlemeye alışmış Türk milleti için esprili ve zekice bir yenilik yapımış... Türk futbolcuların hayranı olan Afrikalı çocuklar futbol oynarken kenardan Fatih Terim'i idol almış minik Afrika'lının oyunculuk becerisi reklama başka bir güzellik katmış.



Nike'ın "Amansız ol!" reklam filmiyse yıllar sonra Türk'ün gücünü ekrana taşıyor...Reklam filmi hocanın yani Fatih Terim'in sesiyle etkinleşiyor. Fatih Hoca;
"Amansız Demek - İnatçı Demek, Sürekli Demek. Amansız Demek - Gururuna Sarılmak Demek. Amansiz, Rakibine Diz Çökmez. Amansiz, Zamana Yenilmez. Amansiz, Acıyı Yener. Amansiz, Kendini Feda Eder. Amansiz Asla Pes Etmez. Amansiz Kanının Son Damlasına Kadar Savaşır. Amansiz Ol." diyerek son noktayı koyuyor.


Wednesday, March 25, 2009

Ladies, Need A New Bikini For Summer?! Buy Some Doritos


The Copy says: "Summer has arrived. More heat, less clothes."
Who knew Doritos had so many uses? They can help get a guy whacked in the balls. They can provide the power to rip a girl's clothes off. And now they can function as the latest fashion on the beaches this summer.

For more: www.doritos.com.pe

Samsung Extreme Sheep LED Art

Beyond banners: New strategies in online advertising

Even before the dot-com implosion left online publishers desperate for ad dollars, advertising on the Web was becoming a difficult sell. The early promise of the medium seemed to wither on the vine as click-through rates plummeted to a dismal average of between 0.3 percent and 0.5 percent. Now, with the recent economic downturn stretching ad budgets thin, online ad space has become a buyer's market, and many publishers find themselves having to accept unfavorable cost-per-action (CPA) deals, as opposed to the more traditional cost-per-thousand-impressions (CPM) arrangements, in order to survive.
In response to that pressure, the ad industry began trotting out figures showing that Internet advertising works as well--and in much the same way--as advertisements in traditional media such as print, radio, and television. New studies suggest that online ads not only promote direct response (namely, click-throughs) but also brand awareness. A report commissioned by the Interactive Advertising Bureau (IAB), for example, showed that consumers' immediate brand recognition was increased by exposure to banner ads by a factor of 2 to 7 percent. A Morgan Stanley report released in February put the figures even higher. DoubleClick and MSN released studies with similar results.

Taken together, the upshot of the data was clear: banners work even when consumers don't click them. Furthermore, the effectiveness of ads was greatly impacted by such elements as size and format. Not surprisingly, large banners proved more effective than smaller ones, and dynamic ads, such as those using Flash animations, outperformed their static counterparts.
Following those findings, more effective online ad models have gained acceptance over the past year even as innovative firms design ever more radical forms of placement. While browser add-ons such as Gator and eZula further complicate the market, ad sellers must both prove the worth of their ad products and gauge what level of invasiveness and distraction users are willing to tolerate. We will review the principal new approaches and their relative effectiveness.

Ads are a lot like fishing lures, flashy hooks tossed into a sea of consumers. Until recently, however, the tackle selection available to online ad designers was sorely limited, and the fish, as it were, had learned to stop biting.

Today, banner ads still make up roughly half of Internet ad sales, the vast majority of those being the diminutive and familiar 468x60-pixel rectangles into which companies have long been obliged to cram their messages. The industry is evolving, however, and in the current market, publishers have had to give up real estate in order to entice more advertisers online. Suddenly, large 250x250 square banners are running smack in the middle of Web pages or running down the side of the browser window like newspaper columns.

In February, the IAB released specifications for seven new ad formats that it hopes will be adopted as industry standards. One of the most popular of these is the so-called wide skyscraper, a 160x600 spire that rises up the right-hand side of browser windows, consuming more than three times as much page space as standard banners.

Not surprisingly, studies show that skyscrapers are more effective than traditional banners in terms of both branding and click-through rates. Teen network Snowball.com, for example, announced an 18 to 36 percent improvement in click-through rates using skyscrapers. Skeptics will point out that it's a 36 percent increase over next to nothing, but still, that's a move in the right direction. While some of that impact is doubtless the novelty of the format, smart media buyers will take advantage of it before the shine wears off and returns start to diminish.

Rich media, poor media
In addition to size concessions, publishers have made bandwidth compromises as well, allowing designers a greater degree of freedom. Where typical banner ads were generally restricted to a maximum download of 10K, skyscrapers may range up to 25K. With the added memory comes the ability to create more dynamic ads and experiment with so-called rich media.
In brief, the term rich media refers to any ads featuring multimedia enhancements: animation, sound, or even streaming video. Another less-than-startling conclusion of the recent studies held that ads that flash, twitch, or otherwise bust a move are more liable to attract users. According to findings by DoubleClick, such ads had a 71percent higher impact than their static counterparts.

Not that animated banners are new; GIF89 has been a part of the repertoire for years. But the latest rich-media campaigns go far beyond the normally jerky graphical interchanges to deliver seamless animation and greater depth of content.
For example, a Volvo ad executed by the rich-media company Enliven features an opening Flash animation in which a safety pin morphs into the shape of a car. When a user, thus lured, mouses over a set of tabs in the banner, the ad expands into a large pop-up window that provides considerable detail on options such as financing and safety features. No click-through is involved; rather, it's as if the Volvo Web site (or a significant part of it) were brought to the user by way of the Flash Player.

Macromedia Flash has quickly emerged as the dominant technology in the rich-media game for various reasons. For one thing, it offers good reach. The Flash Player comes preloaded on most new browsers, and Macromedia claims that 98.3 percent of all computers--some 414 million users--have the plug-in installed. What's more, Flash uses vector-based graphics to keep downloads palatable, streaming allows ads to begin playing before they're fully loaded, and Flash ads can incorporate sound and interactive components such as mouse-overs.

What about the 1.7 percent of machines that don't have the player? Most respected sites require developers to deploy sniffer code to detect the plug-in or lack thereof. If the player isn't installed, the ad server will simply default to a static banner or GIF that's animated by frames of the designer's choosing. This way, the user still sees an ad (albeit a less engaging one), and the page loads fully.

Flash is by no means the only player in the game, however. San Fransisco-based ad agency Freestyle Interactive recently garnered three Clio Awards for its Hewlett-Packard Invent campaign. Using Java to power some elegantly simple yet standard 468x60 ads, Freestyle's designers invited users to manipulate elements within the banner. In one example, users can change the numbers in a mathematical equation and watch the effect those variables have on the color, frequency, and wavelength of the undulating graphic in the background.

The message behind the ad is admittedly subtle and provides scant motivation to click--the click-through rate for the campaign's 12-month run was only 0.4 percent. But according to Freestyle's case study, the effort was primarily concerned with branding. By that measure, or at least judging by the mesmerizing effect of the ad, it worked.

The jury is still out as to whether the seemingly ubiquitous X10 ads have worked or not. Surely you've seen them. They're the surveillance camera ads that, unbeknownst to you, load beneath your browser window (thus called pop-unders). The pop-under ads lay in wait while you continue surfing. Then, just when you thought you were done--voilà--you're hit with the pitch.
It's a clever enough strategy, and by some standards, it has been spectacularly successful. After all, the campaign has enjoyed incredible reach. According to Jupiter Media Metrix, the X10 ad, which runs on such prominent sites as the New York Times, gets served to a full one-third of global users. On the other hand, two-thirds of those users close the ad window within 20 seconds.

But what makes the X10 ad news- and debate-worthy is the groundswell of ire it has aroused. On Web logs and around watercoolers everywhere, people are denouncing X10 with the kind of vitriol usually reserved for unfaithful mates or meddlesome in-laws. On X10's own site, the company defends itself by insisting that the ads are in fact legal. In a further effort to appease the angry hordes, it even allows you to opt out of receiving the ads, although only for a month.

As such, the X10 campaign would appear to have backfired. Even if the ad is successful in moving the merchandise, most marketing specialists agree that the company hasn't done itself any favors in terms of branding. One may ask, however, if the backlash has as at least as much to do with the winking juxtaposition of a pretty girl and a spy camera as it does with the technology. The voyeuristic insinuation, combined with the fact that the user generally has no idea where the ad came from, is probably enough to make most folks resentful.

But, in the end, isn't there something to be said in defense of pop-unders as an ad format? After all, they're less obtrusive than ordinary interstitials, ads that brazenly insert themselves in the foreground, creating a barrier between the user and his or her destination. X10 may have given pop-unders and the company itself a bad name, but at least it didn't interrupt you to do it.

A proprietary technology from New York City-based Unicast, superstitials are television-like ads that play in pop-up windows of up to 550x480 pixels and can run 20 seconds in length. Like other pop-ups, superstitial ads spawn a new browser window and support standard Web display formats including HTML, GIF, JPEG, and Macromedia Flash.

What makes superstitials different from other interstitials is their delivery, which Unicast calls "polite downloads," meaning that the ad loads in the background and does so only when the user's connection is free--that is, when it's not loading other pages. Unlike typical JavaScript-launched pop-ups, superstitials precache so that the user sees the ad only when it is ready to play. At that point, however, the ads are a little less polite, becoming every bit as intrusive as, well, TV commercials.

But according to a Harris Interactive study commissioned by Unicast, these superstitials work nearly as well as TV commercials, comparing favorably to television spots in traditional metrics such as brand recall and purchase intent. Superstitials, which also provide back-end performance tracking, have performed exceedingly well in terms of click-through, too. One ad in particular, a Mother's Day spot for Macy's that played a short Flash program before allowing users to mouse over a selection of gift ideas, had a click-through rate of 19 percent.

For the moment, the use of the Unicast technology may be limited by expense and reach considerations (while gaining ground, the platform is not yet supported by all sites or ad networks), but for the companies that can afford them, superstitials have already caught on. Among its clients, Unicast counts such heavy-hitters as Warner Brothers, Absolut Vodka, Panasonic, and Volkswagen.

Advertising outside the box
Another in-your-face ad format that has so far had less exposure is out-of-banner advertising from a company called Eyeblaster. Like superstitials, Eyeblasters are preloaded and support standard Web formats including Dynamic HTML, Flash animation, and audio files. Like pop-ups, the ads play atop the browser window that the user is viewing. The difference is that instead of using a separate window, the animations and images in an Eyeblaster ad float on a transparent layer overlaid against the Web page. The results vary, and the featured ads change from month to month, but the effect is impossible to ignore.

In one ad for Coca-Cola, a 12-pack materializes on the screen, and a Coke is poured into a tall glass. Once the ad has piqued your thirst, the apparition vanishes altogether, and you're back to your Web page. In another ad for Zippo, the browser window slowly dims, only to be illuminated by--you guessed it--a Zippo lighter.

Eyeblaster touts the simplicity with which its ads can be created, the ease with which sites can be Eyeblaster-enabled, and the lack of difficulty tracking performance data. But the company neglects to mention how annoying the ads can be and the problems users have in turning them off. Because there's no browser window to close, you have no choice but to quit the application or suffer the distraction. Admittedly, the ads are short, running in a matter of seconds. But they are probably the most distracting of any ad format currently on the Internet. Advertisers--at least those hell-bent on ad impressions--may love them. But such ads may drive users to consider the merits of ad-blocking software in the long run.

Same as it ever was
Such radical approaches emphasize the challenge that has existed all along: how do you attract the most customers and annoy the fewest? One might well argue that technology is only a minor variable in that equation, that more depends on the creative aspects of a particular ad campaign than the delivery. In truth, both factors come into play. Today, ad designers have a much richer palette to work with. This can only be good for the industry, providing publishers with more sales fodder and advertisers with a wider variety of ad options across a broader spectrum of price points. With sufficient skill and imagination, even users may perceive a benefit.

Tuesday, March 24, 2009

Unbelievable Augmented Reality


TAP Project: Radio




















To raise awareness for the now-global clean drinking water campaign--creatives originally created the Tap Project in 2006 for UNICEF--celebrities, musicians and artists, like Elijah Wood and They Might Be Giants, produced hour-long sets for this radio station that will stream online for one week. The site launched yesterday for World Water Day. Tap Project Radio hopes to raise $10,000 to provide 10,000 children clean drinking water for 40 days.

For more: http://www.tapprojectradio.org/

YouTube's Bigger Home-Page Ads

YouTube blew out one aspect of its money-making plan last week: way bigger home-page ads.
YouTube gave Lionsgate two rich-media units and exclusivity on its home page to advertise 'The Haunting in Connecticut.'
YouTube started experimenting with giant masthead ads across the top of the page late last year. Electronic Arts bought the space to promote the video game "Spore," Universal Pictures promoted the next "Fast and the Furious" there, and ABC advertised the new season of "Lost."

But on March 20, YouTube pushed it a bit further, giving Lionsgate both the masthead and the standard box unit on the right for a new unit it's calling a "cross talk" ad. It promotes the studio's upcoming horror film, "The Haunting in Connecticut," which opens March 27.

Huge amount of real estate
The difference there was that YouTube gave one advertiser a huge amount of real estate in two rich-media units, plus exclusivity on the page. YouTube executives declined to say what it charged for the privilege, but one person with knowledge of the deal said the Lionsgate ad was part of a $500,000 integrated buy that included search and display across Google's network.

The rate card for a YouTube front-page roadblock is $175,000 per day, plus an incremental $50,000 in additional spending on Google or YouTube, but like all media, it can be had for a lot less. Still, it's a big step up from the standard box placement on the right, which has sometimes sold for as little as $60,000 a day.

We've been hearing about YouTube's plans from agency insiders for some time. Adam Stewart, Google's industry director for media and entertainment, said the video site is still experimenting with formats, and it'll watch its new "cross talk" unit to see how it performs and how users interact with it.

Advantage with entertainment advertisers
It's no surprise an entertainment company was the first to give the new format a whirl. YouTube gets 30 million visitors to its home page daily, all looking for video and many right smack in the middle of studios' favored demographics. "People are coming to YouTube specifically for video. I think that gives us an inherent advantage when it comes to working with entertainment advertisers," Mr. Stewart said.

For YouTube, the home page is low-hanging fruit compared with the bigger problem of how you sell amateur and semipro video to skittish advertisers. YouTube serves 56% of all videos on the web in the U.S. according to Nielsen, but revenue has been elusive.

YouTube execs are hoping that, done right, the new ads will be an attractive palette for better creative, such as Apple's display ads on the New York Times and Wall Street Journal sites.

"It's how do you create an ad unit that doesn't feel disruptive to users going there who are not looking for ads?" said Eric Druckenmiller, media VP for Deep Focus, which does work for entertainment industry clients such as HBO, Fox Searchlight and Miramax. "If you create a compelling ad unit, it could be something people could look forward to, and that's when you can charge a premium."

Mini Readies New Models

The soft U.S. economy hasn't proved a deterrent for BMW's Mini, which is introducing a flurry of new models this year.

This week Mini will launch its John Cooper Works version of the soft top globally.
Mini USA was one of only two auto brands to tally year-over-year sales increases in the U.S. last year (the other was Subaru of America). Mini sold 54,077 cars in the U.S. in 2008, a 28% jump over the 42,045 units it sold in 2007, according to Automotive News. Of course, the brand isn't immune to the economy. In the first two months of this year, it U.S. sales slipped 16% to 4,908 units -- though Automotive News said Mini's U.S. market share increased to 0.4% from 0.3% during that time frame.

Wolfgang Armbrecht, senior VP-brand management at Mini's global headquarters in Europe, said the brand sold out its convertible model last October, which is one reason the line saw sales slide early this year in the U.S. and elsewhere. He added that China is Mini's most stable market, because the U.S. and Europe are being hit with what he called "negative influences."

Global launch this week
Still, he said he's optimistic about the marque's future, beginning with this week's global launch of the second-generation convertible, along with the John Cooper Works version of the soft-top and the Mini One, the more affordable version of the small car, which is available mostly in Europe. Next year, it also plans to introduce its biggest model ever, a crossover that will be the brand's first vehicle to offer all-wheel-drive.

Mini's biggest current model is the Clubman, at 13 feet long, or 9.45 inches longer than the Mini car. The U.S. is the biggest global market for the Clubman, which accounts for more than a quarter of all Mini's U.S. sales, Mr. Armbrecht said.

Todd Turner, president of consultant CarConcepts, said he doesn't expect Mini to maintain the momentum it enjoyed in 2008 in the U.S. this year. He said he expects the new convertible to sell well globally, but Mini's restricted capacity means the company will send more units to the most profitable markets, which may not be the U.S. The good news for the niche brand, Mr. Turner said, is it doesn't have to reach the mass market, so it can focus its marketing very tightly to its target.

Advertising blitz
Mini's second-generation convertible, the R57 Cabrio, hits showrooms this week and will be backed by a global ad blitz by Plantage, Berlin. It will continue the "Always Open" theme from the 2004 launch of the brand's first soft-top. The independent agency, which took on Mini's German account in 2006, said it won a global shootout for the R57 Cabrio against roster agencies including independent Butler, Shine, Stern & Partners, Sausalito, Calif., and shops in England, Italy and Japan.

Mr. Armbrecht said Mini's five agencies collectively agreed that the German agency would do the work. A Mini USA spokeswoman said the brand will use two of the six TV spots created by Plantage, "Heritage" and "Duel." Mini USA did tap Butler Shine to create out-of-home boards, a magazine gatefold that opens vertically and online executions for the U.S. alone.

John Butler, a partner at the Sausalito shop, said, "Launching a new vehicle in a down economy is challenging, so we relied on the Mini heritage as a marketer of utilizing intrusive media with high impact." He said much of the convertible's U.S. launch is based around the "Openometer," the name the agency recommended for a standard device on the car's dash that keeps track of how long the top is down. Mini USA bought units on web-radio site Pandora featuring musical mixes based on different weather conditions and banners showing the use of the "Openometer."


* Featured on adage.com

Friday, March 20, 2009

Data Visualization Is Reinventing Online Storytelling

Today's consumer seems to have an insatiable appetite for information, but until recently making sense of all of that raw data was too daunting for most. Enter the new "visual scientists" who are turning bits and bytes of data -- once purely the domain of mathematicians and coders -- into stories for our digital age.
Maybe it was the way CNN's John King made sense of the minutiae of delegate data from this past year's election on a giant touch screen, or how Nate Silver of FiveThirtyEight parsed polling data -- either way the art of "data visualization" has exploded recently and it is fundamentally changing the way we create and consume narratives about events, products and services. Google has built a pretty good brand and business off of organizing the world's information, of course. Through its Search, Maps, Trends and Zeitgeist products (to name just a few), Google makes data more accessible to consumers in a meaningful way, all with an eye towards advertising on every byte of it. Google has even -- literally -- pursued this data route to Mars, and has scaled to the moon, sky and ocean, albeit the opportunity for advertising on these newer services is a bit murkier.

Now the mainstream is starting to follow suit:
Publishers: The New York Times, which has always done stunning infographic work, is helping to push data visualization to a mass audience with its "Visualization Lab." The service, created in partnership with IBM, allows users to create visual representations of all sorts of information, such as charts, graphs and maps, and then share and comment. Similarly, the Economist employs data visualization to graphically represent an ongoing conversation as part of its "Debate" series, which enables the user to track the developments and change in sentiment on a daily basis.






Advertisers: Visa, as part of its new "Go" campaign, is integrating data into its advertising. The "Go" microsite features seemingly random bits of data (16,438 people in Paris smiling back at the Mona Lisa) that the user can explore to see how Visa is "helping more people go places and do things." Similarly, the banner ads feature live video streamed from cities (such as Times Square in New York) around the world that show people "going" and utilizes similar data.







Products: Flickr, the online photo-sharing service from Yahoo, just recently released the Flickr Clock a browser -- and very nifty advertisement, actually -- that showcases the videos that users are now able to upload to the site. The videos are graphically displayed in a scrolling timeline that the user controls.

Agencies: The Flickr project was created by Stamen Design, a small San Francisco design studio that has been behind some of the most impressive work in the infographic space. The firm has created the SFMOMA ArtScope project which is a completely interactive and visual browsing tool that makes browsing the 3,500 objects from the museum both immersive and entertaining. The firm also created Oakland Crimespotting, a service that elegantly -- and frighteningly -- maps crimes occurring across the city and enables users to sort through the data in a personally meaningful way (e.g. block-by-block).

Artists: The rock band Radiohead is working to turn data visualization into an art form with its music video, "House of Cards." Using neither cameras nor lights, the band employed two technologies called Geometric Informatics and Velodyne LIDAR to capture 3D data and transform it into a series of stunning images. Radiohead recently opened up the data to the world, in partnership with Google, to remix.

All of this data visualization is, of course, really just a new way to tell stories (or create experiences) out of the very base matter of the web itself. Data visualization is probably not a foreign concept for anyone familiar with the work of information-design pioneer Professor Edward Tufte, but it's the advances in technology at the presentation layer and the new found ability to tap into once hidden data sources that is enabling these new visual scientists to chart a new narrative course.
Now there are two questions that all advertisers, publishers and agencies need to ask of themselves: "What data do you have that is truly valuable?" and "How can you create a meaningful experience or narrative out of it?" The answers, we may find, will become the catalyst for a more authentic way to tell stories in our digital era.




* Featured on adage.com.

Magnum'un Yeni Yüzü: Eva Mendes
















Magnum, 2009 yılı için, dünyanın en çekici kadını seçilen Eva Mendes ile anlaştı. Bugüne kadar reklam filmlerinde dünyaca ünlü yıldızlarla çalışan Magnum'un, bu seneki yeni yüzü Eva Mendes oldu. Reklam filmi Nisan ayında Türkiye'de çekilecek.Ünlü erkek dergisi Askmen'in 2009 yılı başında yaptığı "En çekici 99 kadın" araştırmasında listenin 1 numarasında yer alan Eva Mendes, Magnum'un 2009 yılı reklam yüzü oldu. Mendes, yeni reklam filmi için Nisan ayında Türkiye'ye gelecek.

Honda With Xbox Live to Push Insight Sedan

American Honda Motor Co. is hoping to reach a broad audience to market its new Insight hybrid sedan -- so it has tapped Microsoft's Xbox Live.
Honda's first partnership with Xbox will push the automaker's new Insight hybrid sedan, which is aimed at people between the ages of 24 and 54.
It's Honda's first partnership with Xbox and part of a multimedia launch for the vehicle. The automaker will be the sole sponsor of Xbox Live Primetime's "Play and Win," a three-month-long interactive quiz game that will launch May 15. Using Xbox's internet-connected Live platform, the game will pit one gamer against 100 other gamers. Honda will run the car's 30-second TV launch ads or 15-second versions in the game for people in the waiting room and during an intermission, said Jenny Howell, manager-interactive marketing at the automaker. A 2010-model Insight will be the top prize.




Biggest online-gaming venture
The brand has dabbled in gaming before, but the Xbox venture is Honda's biggest in online gaming, said Ms. Howell, who declined to reveal specifics.

Ms. Howell said the automaker liked the game-show format of the property, which she expects to draw more casual gamers vs. the traditional online-gaming crowd of young men. Another plus, she said, is the deal is "a great way to be in an uncluttered environment."

The new Insight -- in no way similar to the smaller, quirky, discontinued, two-door Honda Insight hybrid -- is aimed at people between the ages of 24 and 54. Honda expects buyers to range from first-time new-car buyers to empty nesters. The Insight TV ads that will appear in the Xbox game don't target young people but have a youthful feel, Ms. Howell said.
Good match for first-time buyers?
Lincoln Merrihew, senior VP of TNS North America's auto arm, isn't so sure of that. Because the Insight, with its $20,470 starting price tag, is more expensive than the Honda Fit, a small, gas-powered car that starts at $15,420, the Fit may be, well, a better fit, for Xbox and first-time buyers. Mr. Merrihew said he wonders how many 50-year-old women will be engaged in the new game.
Ms. Howell said Honda considered only Insight -- not the latest Fit, which arrived last fall -- for the Xbox program. She said Honda has a game on its own site for the Fit, and it engages visitors "for minutes at a time." She said Microsoft will promote the new game via public relations and heavily through Xbox.

The Honda brand spent $507 million in U.S. measured media last year vs. $569 million the year before, according to TNS Media Intelligence, although the figures exclude outdoor, internet and national spot radio. The automaker launched Insight this week in a multimedia blitz under the theme "Hybrid for Everyone."

Thursday, March 19, 2009

Starbucks: Not as Expensive as You Think

Distressed that Starbucks has become the "poster child for excess," CEO Howard Schultz said the coffee company plans to run an ad campaign proving its coffee isn't expensive.

"There's a myth out there that there's this $4 cup of coffee at Starbucks," Mr. Schultz told shareholders at the company's annual investor meeting earlier today. "For whatever reason, Starbucks Coffee Co. has become the poster child for excess, and if you want to be really smart, you should cut out that $4 cup of coffee."
Not going to stay silent
Mr. Schultz, noting that half of the chain's beverages cost less than $3 and one-third are priced less than $2, admitted that Starbucks has been defined by its competitors. "Don't let anyone tell you their coffee is the same as Starbucks because it's not," he said. "We've been silent about these issues, but I can assure you we're not going to be silent for too long." Starbucks has also launched "value pairings," such as a breakfast sandwich or muffin and a drink, for $3.95.

Forthcoming advertising will attempt to convince consumers that Starbucks products aren't as expensive as they are perceived. Mr. Schultz said to expect social-media efforts, internet advertising, and more and sporadic TV ad buys he refers to as "brand sparks."

The company's presentation ended with a music video (rather than the usual live musical performance) of street musicians from around the world performing "Stand By Me." Mr. Schultz said the song would be incorporated into upcoming marketing efforts.

Starbucks has long eschewed traditional advertising, but has placed a number of TV ads since moving its business from Wieden & Kennedy to Omnicom Group's BBDO, New York, in October. Mr. Schultz said that these ad buys have generated strong response with consumers. The chain gave away 2 million cups of coffee on Election Day, with a promotion by way of an ad during "Saturday Night Live." He said that the spike in traffic also resulted in incremental sales and the chain was profitable for the day.

Starbucks later partnered with Oprah Winfrey on an Inauguration Day-related volunteerism push. The chain did a limited ad buy, encouraging Americans to stop by Starbucks and get a free coffee in exchange for pledging five hours of community service before the end of the year. The day after President Barack Obama's Inauguration, Ms. Winfrey plugged the promotion on her show. Mr. Schultz said that the chain had racked up 1.25 million hours in pledged community service during the promotions two-week window.

Plans for Via instant coffee
Mr. Schultz also gave some insight into Via, the company's foray in instant coffee, as first reported by AdAge.com. While the global instant-coffee market is valued at $17 billion, he said only about $1 billion of that is in the U.S. And Via, he hopes, will lure some people to convert from brewed coffee. Of the 65 billion cups of coffee brewed in the U.S. every year, Starbucks has only about 4% of the market. The company will attempt to change consumer behaviors at home, where 25% to 30% of coffee is wasted, and at work, where many people don't like the coffee that is sometimes offered free of charge in company kitchens.

Starbucks is testing Via in Seattle, without advertising, and in Chicago, with TV ads, in-store displays, and an outdoor push that has included on-the-street sample distribution, bus and shelter ads, and a fleet of hybrid cars marked with the Via logo. BBDO has anchored the Chicago effort. Mr. Schultz said that Starbucks would use the pilot period to determine the efficacy of the advertising. Via will launch nationwide this fall and internationally next year.

Starbucks is, of course, attempting a complicated turnaround. In January, the company reported earnings were down 69% to $74 million, due largely to restructuring charges and same-store sales down 10% in the U.S. alone. At the time, Mr. Schultz said the company was beginning to see improvement in its business. Starbucks reports earnings again next month.

* Featured adage.com

Akıllı Ayna Kolaylığı



Teknoloji artık kadınların karar verme sürecini hızlandırıyor. Kararsız kadınlar akıllı aynadan satın alacakları ruja ve kıyafetlere göre karar veriyor..

Şimdilik mağazalarda kullanılacak akıllı aynalar kararsız kadınların makyaj malzemeleri seçerken işini kolaylaştırıyor. Mağazaları ziyaret eden kadınların hızlı karar vermesi mağaza içindeki süreçleri kolaylaştırıyor. Akıllı aynalar maliyetleri dolayısıyla kozmetik firmalarının ya da büyük departman mağazaların ilgisini çekiyor. Fotoğraf makinelerinde bulunan yüz tanıma teknolojisinin bir benzerini kullanan akıllı aynalar makyaj malzemelerinin kullanılmadan sonucun görülmesini sağlıyor.

3D Masks Deconstructed

For Dortmund Concert Hall in the Westphalia region of Germany,used hand-made masks and 3D imaging to present the many artistic faces of Pianist Fazil Say (above) and violinist Renaud Capucon. Take a look at how the agency, with post-production houses Julia x Gregor and eachfilm, transformed the artists' faces into masks, below.




The artist was first photographed from various perspectives with blue face paint. The blue ground provides a surface marker onto which new textures can be digitally assigned.




The masks were built on Styrofoam heads by hand and then photographed in light conditions similar to those of the artists' portrait shoots. The photographs are then enhanced with 3D imaging.



The Styrofoam head textures are then transferred onto the artist portraits.




Characteristic elements of the artist's face, like wrinkles, the nose and chin, are then modeled onto the transferred texture, which is relatively abstract alone.





The finalized heads are positioned together in one image.




Light and shadow are added to make the heads look like they were photographed together.




More details are added to relate the faces to one another, like small blossoms across a cheek, the bee over the flowered face or maggots crawling on the razor blades.

Thinking Blocks

Tuesday, March 17, 2009

Sony Pictures: Terminator Salvation Multiplayer Game



The game is hosted on Sony Pictures’ official Salvation site and invites players to engage in battle as either Skynet's fearsome Terminator machines or the Resistance. There are multiple different battles occurring at any given time that visitors can pick from and participate in. You can enter as a guest or a registered user, the latter of which allows you to record points on a leaderboard. Once you've entered a specific game, you can click on characters from whichever side you’re on to activate them. You can then use your arrow keys to move around and the 1 and 2 keys to fire off a main attack and a special attack, respectively.

The left side of the interface features a tiny map that tracks your positioning and a chat box to communicate with the other players, while on the right there’s a display indicating your team’s health levels. Your ultimate goal is to kill off all the opposition or destroy their vital item, which depending on your character is the Skynet Satellite Receiver or the Resistance's helicopter.

Dockers Introduces 'Shakeable' iPhone Ad

The latest example of a cool marketer-created iPhone experience is not an app but an ad. Apparel maker Dockers San Francisco has created a "shakable," motion-sensitive ad that uses the phone's motion-detecting feature.

Dockers believes it is the first brand to launch a motion-sensitive ad that makes use of the handset's accelerometer, which detects movement. It's the feature that lets users change the orientation of the phone from, say, portrait to landscape when they want a bigger view of a photo or web page.

Dockers sought to reinvent its positioning several years ago by injecting more edginess to its name, rechristening itself Dockers San Francisco to invoke a more relaxed and casual feel associated with the city by the bay. It has since shored up its clothing lineup, adding more hip styles to its staple of pleated khakis.

About 27,000 applications have been downloaded more than 500 million times on the iPhone, according to Dockers' media agency.

Nike vs Adidas

Bugünlerde dünyaca ünlü spor markalarından Adidas ve Nike son dönem reklam kampayalarıyla çok konuşuluyor. Her iki markanın da reklam kampanyası stratejisi ünlüler üzerine kurulu... Adidas, reklamında kendini bir yaşam tarzı olarak konumlandırıyor ve dünyaca ünlü isimleri bir ev partisinde bir araya getiriyor.... Nike ise, Nike plus için yaptığı çalışmada, dünyaca ünlü kadın ve erkek,alanlarında ikonlaşmış isimleri birbirleriyle yarıştırıyor ve insanlığın varoluşundan beri süregelen kadın-erkek güç savaşını ekranlara taşıyor... İkisi de keyifli... İkisi de oldukça başarılı...




Friday, March 6, 2009

Kita's Song

Consumers Share Media Habits With 4A's Conference

The American Association of Advertising Agencies' Media Conference & Tradeshow this year is focused on discovering changing consumer habits, so attendees were treated to three panels made up of New Orleans residents -- young adults, baby boomers and women 25 to 54 -- who offered their thoughts on everything from from social media and Hulu to their web usage and what advertisers are doing right and wrong.


Not a bad idea, except there weren't all that many groundbreaking revelations offered up by the consumer panelists for industry types to break down. To wit: Young consumers use the web more than the other groups; none of the boomers had a Facebook page; and the women-only panelist lead extremely busy lives that start before or at 6 a.m. but still have to time to surf the web.

But that's not to say there weren't any significant insights to be taken away from the discussions: When one 20-something female was asked if she was on Twitter, she responded, "What's Twitter?" And while the panels were broken down into three categories, each revealed that there are numerous subsets within each of those categories.

Full Coverage of the 4A's Media Conference The panel discussions were followed by a conversation of industry professionals, led by Michael Kassan of Media Link, who analyzed the revelations of the 18 consumers.

Jim Kite, president, connections research and analytics at MediaVest USA, who was on the panel with Mike Bloxham from Ball State University, Daryl Evans of AT&T, Rick Gagnon from DraftFCB and Paul Silverman of Novartis, said we "saw 18 people, not groups of consumers. It's good to remember we don't need to compartmentalize all the time."

When asked what advertisers do right and wrong, one young man said sees too many of the same commercials while one of his female co-panelists said she thought advertising was too one dimensional and wanted ads to tell a story. But one of the panelists shot down an idea that many of those in attendance are chasing: customization. "If we only saw the ads that we wanted to see that would be dangerous because it limits us and puts us in a small box," the panelist said. "I want to be surprised and learn new things."

Mr. Kite said addressable advertising is part of what this age group of consumers wants, but "people will always want to see new things."

A number of the women on the "Women 25-54" panel said their media habits have dramatically changed over the past few years to now include more resources and more time spent with media. "I watch CNN more since [Hurricane] Katrina and the election," said one. "I'm more connected now than I have ever been in the past. I have a laptop I bring with me everywhere," said another.

"There are new cultural tidal waves happening and it's going to continue to evolve," DraftFCB's Mr. Gangon said, referring to the growing use of different mediums. "A lot of these things have only been around 10 years or so, imagine what will happen in the next five years."

When asked where they get their news, boomers touched on the broadest use of media, from newspapers and weekly magazines to TV and the web. "I watch [MSNBC's] 'Morning Joe,' listen to the radio and read magazines as well, because there are slants to all news coverage," said one boomer panelist. "To be well read you have to use various sources, that's what I tell my granddaughters. But I don't use the internet."

Novartis's Mr. Silverman said this speaks directly to the issue that everyone has become their own program director and if marketers think specific groups of people are all still the same in terms of media consumption, they are sadly mistaken. "Everyone has 10 things they love and they are different," he said.

But the groups all revealed an affinity for free content. "News and music should be free," said one of the young consumer panelists. "I'm not going to give you a couple of cents for news. Create timeless content because you can then sell it, but if it's news AP-wire-style, it should be free."


"This move for free content is ultimately going to result in a real comedown for people wanting to monetize content. If people stop getting compensated for creating that content, people will stop pushing that content out," Mr. Silverman said.

Thursday, March 5, 2009

Türkiye'de interneti kadınlar sürüklüyor

İnternetteki reklam kampanyalarında aktif katılımcı rolü oynayan "İnteraktif Türkler" araştırmasının yeni sonuçlarını açıklandı. Buna göre Türkiye'de internetteki reklamlara katılan kişilerin yüzde 52'sinin kadın olduğu ortaya çıktı. On binlerce kişilik bir veritabanı üzerinden yapılan araştırmaya göre kadınların internet üzerinden yapılan iletişim faaliyetlerine de daha açık olduğu belirlendi. Kadınların evde sadece televizyon seyretmediği ve internette birçok noktada var oldukları da sonuçların arasında yerini aldı.

Kadınlar, İnternette iletişime daha açık...
İnteraktif Türkler, Türkiye'nin internet reklam takip profili hakkında ilginç veriler ortaya koydu. Buna göre, yüzde 52'lik oranla interaktif kadınlar, yüzde 48'lik orana sahip interaktif erkeklerin bir adım önünde yer alıyor. Çalışma, online alışveriş ve pazarlama gibi konularda kadınların erkeklere oranla iletişime daha açık olduğunu gösteriyor. Çeşitli meslek grupları arasında dağılım gösteren bu oranın yüzde15'ini ev kadınları oluşturuyor.

Kadınlar arasında 25-35 yaş grubu yüzde54'lük oranla internetteki reklamları en çok takip eden kesim olarak karşımıza çıkarken, 18-25 yaş arasındakiler yüzde22, 35-50 yaş arası yüzde19, 50 ve üstü ise yüzde3'lük bir payı kapsıyor. En büyük yüzdeyi kapsayan kadınların yüzde39'u üniversite öğrencisi. Bunu yüzde30'la lise öğrencileri, yüzde18'le ön lisans öğrencileri, yüzde8'le lisansüstü öğrencileri ve yüzde5 ile ilköğretim öğrencileri izliyor.

İnternet kampanyalarını en çok yüzde48'lik payla İstanbullu kadınlar takip ederken, Ankara yüzde10'luk oranla ikinci, İzmir yüzde8'lik oranla üçüncü sırada yer alıyor. yüzde34'lük bir kesim ise Türkiye'nin geri kalanını oluşturuyor. Son dönemlerde Türk kadınının yemek tarifleri, facebook, yarışmalar ve kampanyalar gibi interaktif alanlarda kendilerini gösterdikleri ortaya çıkıyor.

* Marketing Türkiye, 5 Mart 2009

Tuesday, March 3, 2009

BlackBerry Kills Apple


Sunday, March 1, 2009

Kalbini Sev Kırmızı Giy vs. The Heart Truth Red Dress Collection





Ülkemizde Türk Kalp Vakfı ve Becel ortaklığıyla başlatılan Kalini Sev, Kırmızı Giy kampanyası yurtdışında da uygulanıyor. Geçtiğimiz günlerde yapılan NewYork Moda haftaında modacı Tim Gunn "The Heart Truth Red Dress Collection" isimli koleksiyonunu, alanlarında dünyaca ünlü kadınların modelliği eşliğinde sergiledi. Türkiye'de de ünlülerden destek alınan çalışma, malesef ülkemizde yurtdışındaki kadar ses getiremedi. Kampanyaya destek veren pek çok ünlümüzün fiilen destek vermediği, yalnızca birtakım eşyalarını açık arttırmaya sunarak destek verdiği ortaya çıktı. Oysa dünyaca ünlü isimler, yurtdışında hiçbir ücret almadan saatlerce podyumda boy gösterdi. Dileriz bizim de duyarlılığımızın dünya standartlarında olacağı, dünya çapında sosyal sorumluluk kampanyalarımız olur.

İşte NewYork'taki Mercedes Benz Moda hafatasından The Heart Truth moda şovu...


Ticaretten Bilime Seyahat




Buy-ology, Martin Lindstrom'un bilinen reklamcılık kavramını ve süreçlerini tepetaklak eden yeni projesinin adı...Lindstrom’un bu yeni projesinin temelinde Neuromarketing kavramı var: yani Nöroloji, beyindeki karar verme süreçlerinin MR’la görüntülenmesi, davranışsal psikoloji vs. üzerinden marka tercihlerinin analizi gibi epeyce tartışmalı konuları biraraya getirmeyi deneyen, disiplinlerarası bir yaklaşım söz konusu...
Lindstrom’un bu projeye yatırımcı aramaya karar vermesindeki ilham kaynağı da 2004 yılında yapılmış bir Coca Cola – Pepsi lezzet karşılaştırması amaçlı blind testi...
Bu projeye göre ortaya çıkan enteresan bir gerçek var; buyology araştırmaları sırasında sigarakolik bir insana sigaranın öldürücü olduğunu söyleyen, oldukça yaratıcı ve to-the-point diye tabir edilen cinsten bir ilan gösteriliyor. MR teknolojisiyle bu ilanı gören sigarakolik'in haz bölgesinde hareketlenme görülüyor. Bunun Türkçesi de şu; yani Sigara öldürücüdür demek hiçbir işe yaramıyor, çünkü kişi öldürü kelimesini görmüyor bile, sigaraya odaklanıyor ve sigara içmek istiyor. Bu verilerle Lindstrom, son yıllarda sigara karşıtı yapılan milyon dolarlık projelerin boşa gittiğini ortaya koyuyor.

Buyology, ticaretten bilime seyahat niteliğinde bir çalışma... 6 Mart'ta İstanbul'da bir seminer verecek olan Martin Lindstrom, halen geliştirmekte olduğu buyology projesini Türk reklamcılarla paylaşacak...